MAGNOLIA, AR (06/02/2025) Southern Arkansas University’s Game Development program proudly announces the official release of Blight’s Grasp, an immersive student-developed action game now available on Steam.
Play Blight’s Grasp on Steam: https://store.steampowered.com/app/3470150/Blights_Grasp/
Created as part of SAU’s game development senior project, Blight’s Grasp represents the culmination of a year-long collaborative effort by Chrono Clash, a talented team of multidisciplinary students. The game drops players into a fast-paced, alien world where they must battle corrupted creatures, master elemental abilities, and unravel the mystery behind a planet in decay – all while on a desperate quest to find the protagonist’s missing sister.
With its combination of strategic combat, striking visuals, and engaging narrative, Blight’s Grasp highlights the innovation and talent of SAU’s aspiring game developers.
Meet the Team Behind Blight’s Grasp
Liam York – Design Lead, Programmer, Character Movement
Aiden Thacker – Programming Lead, Enemy AI
Xander Baumgardner – Art Lead, Animator, Concept Artist
Christian Wiggins – VFX Developer, Shaders, Collectibles
Emmanual Robinson – UI Engineer, Audio Programmer
Xander Adams – Player Combat Programmer, Spell System, Animation Implementation
P.J. Ferguson – Modeler
Zyon McGhee – Environment Artist, Modeler
Lakota Guidinger – Technical Artist, Modeling, Rigging
Alex Avant – Environmental Modeling, Character Artist, Textures
Tori Burton – UI Design & Layout, Artist
The team worked under the mentorship of Eric Rogers, instructor of computer science, and Sam Wakefield, instructor of art, who provided guidance and expertise throughout the development process.
SAU invites the community and gaming enthusiasts everywhere to support these rising developers by playing, reviewing, and sharing Blight’s Grasp. Whether you’re drawn to thrilling combat or rich, atmospheric storytelling, this game offers a compelling experience from start to finish.
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